![]() Landing Craft if they'll help my army loadouts at all. What buildings to upgrade and in what order.ĭisclaimer: I am a maxer, so I do everything before I upgrade HQ. All defenses can shoot all troops in their range. On the other hand, if you're already holding off attacks due to a defense, you may want to save that for last, because when it goes down, anyone who's been patiently waiting will strike, and you want your other defenses leveled to pose a chance.įortunately, there's no such thing as air and ground here. Two ways to approach this: One, if you're getting raided with a given army composition, you can upgrade those defenses to give yourself a better shot at successful defense. Most effective against spread crowds, such as riflemen and zookas. High, high range, multiple targets hit per shot, but low DPS. Splash Defenses: Mortar, Rocket Launcher, Shock Launcher, Mines Effective against crowds, such as warriors and riflemen. Low range, high rate of fire, decent damage as well. Upgrade the Landing Craft to carry more troops to the battle Level 17. Spray Defenses: Machine Gun, Flamethrower. Each Landing Craft carries a squad of troops for beach assaults. Effective against heavies, warriors, and tanks. View Source Comments Share Use this calculator to quickly find many statistics about your army. These defenses specialize in single shots dealing high damage, with a fairly good range too. use this as a flare to direct troops or as artillery to destroy. Snipe Defenses: Sniper Tower, Cannon, Boom Cannon, Boom Mine. This makes attacking tougher islands easier and youll lose fewer troops. ![]() There are three types of defenses in this game: Splash, Spray, and Snipe.
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